*Spoilers ahead for a large portion of The Legend of Zelda: Breath of the Wild’s main story* And it all started from the moment Link awakens. In finally playing the game, Nintendo not only soothed my fears, but exceeded even my wildest expectations. Will the world feel empty? How would they handle story and skill progression? (Something that past titles have leaned heavily on more linearity for.) I even had questions about feeling a little overwhelmed at the prospect of exploring a vast Zelda world where I could even head straight for the final boss, immediately. Ever since the game was first revealed at E3 2014, where Zelda producer Eiji Aonuma discussed breaking from the conventions of the Zelda franchise, I’ve been interested in seeing how Nintendo would approach an open-world Zelda title.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |